===== GPU & CUDA projects ===== ==== Facts ==== ^ Type | master project| ^ Place | internal | ^ Supervisor | Andrei Jalba | ^ Student | - | ^ start/end date | - | ^ date | 11/2010 | ==== Description ==== Currently the following projects are avaiable: * Particle-based simulations of fluids, smoke, etc, see e.g., [[http://www.google.com/url?sa=t&source=web&cd=3&ved=0CCwQFjAC&url=http%3A%2F%2Fciteseerx.ist.psu.edu%2Fviewdoc%2Fdownload%3Fdoi%3D10.1.1.2.7720%26rep%3Drep1%26type%3Dpdf&rct=j&q=SPH%20simulation%20muller&ei=g2jaTM7yKoSWOoLZtcgJ&usg=AFQjCNGDCFwEpw-uvnbRFlEoC0t4fPkXWQ&cad=rja|SPH-based fluid simulation]], [[http://www.izlese.org/unified-sph-model-for-fluid-shell-simulations.html|SPH movie]]; * Implicit surface editing based on level sets, see [[http://www.google.com/url?sa=t&source=web&cd=3&ved=0CCkQFjAC&url=http%3A%2F%2Fciteseerx.ist.psu.edu%2Fviewdoc%2Fdownload%3Fdoi%3D10.1.1.8.4820%26rep%3Drep1%26type%3Dpdf&rct=j&q=museth%20editing%20level%20sets&ei=82naTLv3JofpOeGm5eoI&usg=AFQjCNHVE8SGzfoSSzGhYojcwpWFHClx0w&cad=rja| Level-set modeling]]; * Computation of geodesic curves on (triangular) meshes using level sets. For details on the projects above, or for other interesting, GPU-related proposals for potential projects, contact Andrei Jalba ().