Fast Radar Simulation

Facts

Type master project
Place internal
Supervisors Andrei Jalba, Huub van de Wetering
Student Paul Wagener
Thesis will be available at: Real-time Realistic Radar Simulation
Start/End date 01-02-2011 / 16-11-2011

Description

The screen of a radar system is complicated and subject to many artefacts. Many physical aspects of the world need to be simulated in order to faithfully reproduce it. In this thesis we introduce an algorithm that can output a realistic image of a radar screen and update it in real-time. This algorithm is designed to take advantage of the graphics hardware to allow for real-time simulation. It works by rendering an image from the viewpoint of the radar antenna and using the depth map of this image as an analogue to the distance-measuring performed ba real radar system. We compare the results of our algorithm with the results of existing radar simulations as well as real radar systems. Our radar simulation is currently the only one known to us that can simulate in real-time almost all of the features of real radar system.

Additional information

  • VSTEP, master thesis, Corné van de Pol, June 7, 2010
open/fastradar.txt · Last modified: 2012/09/19 15:56 (external edit)
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