IBFV for Curved Surfaces - Extra Images


bunny_head_a.jpg
bunny_head_a.jpg
bunny_head_d.jpg
bunny_head_d.jpg
bunny_head_e.jpg
bunny_head_e.jpg
bunny_head_k.jpg
bunny_head_k.jpg
bunny_head_p.jpg
bunny_head_p.jpg
bunny_total_a.jpg
bunny_total_a.jpg
bunny_total_d.jpg
bunny_total_d.jpg
bunny_total_e.jpg
bunny_total_e.jpg
bunny_total_k.jpg
bunny_total_k.jpg
bunny_total_p.jpg
bunny_total_p.jpg
cow_head_a.jpg
cow_head_a.jpg
cow_head_d.jpg
cow_head_d.jpg
cow_head_e.jpg
cow_head_e.jpg
cow_head_k.jpg
cow_head_k.jpg
cow_head_p.jpg
cow_head_p.jpg
cow_total_a.jpg
cow_total_a.jpg
cow_total_d.jpg
cow_total_d.jpg
cow_total_e.jpg
cow_total_e.jpg
cow_total_k.jpg
cow_total_k.jpg
cow_total_p.jpg
cow_total_p.jpg
venus_back_a.jpg
venus_back_a.jpg
venus_back_d.jpg
venus_back_d.jpg
venus_back_e.jpg
venus_back_e.jpg
venus_back_k.jpg
venus_back_k.jpg
venus_back_p.jpg
venus_back_p.jpg
venus_front_a.jpg
venus_front_a.jpg
venus_front_d.jpg
venus_front_d.jpg
venus_front_e.jpg
venus_front_e.jpg
venus_front_k.jpg
venus_front_k.jpg
venus_front_p.jpg
venus_front_p.jpg

These images were produced using the default shading options of the demo program. From left to right we used: In the paper we had no room for these images. Note the difference between the plain shaded versions and the other ones: The texture adds much surface detail. For the bunny we used no extra subdivision, for the cow two steps, and for the torso three steps.