2IOE0 is a 5 ects credits course. More course information can be found in osiris.
In the
studyguide the general description of this course is given.
At this web page you find the practical details related to 2020-Q2 edition.
Furthermore,
- some frequently asked questions are answered here;
- guidelines for writing the report are to be found here.
In the edition of 2020-Q2:
- Students design and implement a game based on subjects taken from CG and AI.
- All sessions are in block E.
The relevant blocks are indicated in the following schedule. There is no intention to schedule joint meetings in the evening hours.
Monday Tuesday Wednesday Thursday Friday
morning - - - E -
afternoon - E - - -
evening E - - - -
|
- Tom Kafoe
- Milan van Gool
- Ruben Wolters
- Andrei Jalba
- Huub van de Wetering
Other than this web page and the
study guide, there are only the slides of the introductory lecture:
Week | Calendar Week | Day | Date | Event |
1 | 46 | Tue | 10/11/2020 | kick-off meeting |
. . . | |
- Game concept generation
- concept report
- approval by tutors
- begin of realization
|
3 | 48 | Thu | 26/11/2020 |
- presentation video
- peer grading
- deadline intermediate report
|
. . . | |
- realization
- report writing
|
8 | 2 | Fri | 15/1/2021 |
- final submission: report, source code, ...
- final presentation video
- demonstration video
- peer grading
|
The team formations will be registered in canvas. Teams are formed based on grades of the courses 2ID90 AI and 2IV60 CG.